- Type Parameters:
V
- the graph vertex typeE
- the graph edge type
- All Implemented Interfaces:
VertexScoringAlgorithm<V,
Double>
- Direct Known Subclasses:
HarmonicCentrality
Computes the closeness centrality of each vertex of a graph. The closeness of a vertex $x$ is defined as the reciprocal of the farness, that is $H(x)= 1 / \sum_{y \neq x} d(x,y)$, where $d(x,y)$ is the shortest path distance from $x$ to $y$. When normalization is used, the score is multiplied by $n-1$ where $n$ is the total number of vertices in the graph. For more details see wikipedia and
- Alex Bavelas. Communication patterns in task-oriented groups. J. Acoust. Soc. Am, 22(6):725–730, 1950.
This implementation computes by default the closeness centrality using outgoing paths and normalizes the scores. This behavior can be adjusted by the constructor arguments.
When the graph is disconnected, the closeness centrality score equals $0$ for all vertices. In
the case of weakly connected digraphs, the closeness centrality of several vertices might be 0.
See HarmonicCentrality
for a different approach in case of disconnected graphs.
Shortest paths are computed either by using Dijkstra's algorithm or Floyd-Warshall depending on whether the graph has edges with negative edge weights. Thus, the running time is either $O(n (m +n \log n))$ or $O(n^3)$ respectively, where $n$ is the number of vertices and $m$ the number of edges of the graph.
- Author:
- Dimitrios Michail
-
Field Summary
-
Constructor Summary
ConstructorDescriptionClosenessCentrality
(Graph<V, E> graph) Construct a new instance.ClosenessCentrality
(Graph<V, E> graph, boolean incoming, boolean normalize) Construct a new instance. -
Method Summary
Modifier and TypeMethodDescriptionprotected void
compute()
Compute the centrality indexGet a map with the scores of all verticesprotected ShortestPathAlgorithm<V,
E> Get the shortest path algorithm for the paths computation.getVertexScore
(V v) Get a vertex score
-
Field Details
-
graph
Underlying graph -
incoming
protected final boolean incomingWhether to use incoming or outgoing paths -
normalize
protected final boolean normalizeWhether to normalize scores -
scores
The actual scores
-
-
Constructor Details
-
ClosenessCentrality
Construct a new instance. By default the centrality is normalized and computed using outgoing paths.- Parameters:
graph
- the input graph
-
ClosenessCentrality
Construct a new instance.- Parameters:
graph
- the input graphincoming
- if true incoming paths are used, otherwise outgoing pathsnormalize
- whether to normalize by multiplying the closeness by $n-1$, where $n$ is the number of vertices of the graph
-
-
Method Details
-
getScores
Get a map with the scores of all vertices- Specified by:
getScores
in interfaceVertexScoringAlgorithm<V,
E> - Returns:
- a map with all scores
-
getVertexScore
Get a vertex score- Specified by:
getVertexScore
in interfaceVertexScoringAlgorithm<V,
E> - Parameters:
v
- the vertex- Returns:
- the score
-
getShortestPathAlgorithm
Get the shortest path algorithm for the paths computation.- Returns:
- the shortest path algorithm
-
compute
protected void compute()Compute the centrality index
-