- java.lang.Object
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- org.jgrapht.alg.scoring.ClosenessCentrality<V,E>
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- Type Parameters:
V
- the graph vertex typeE
- the graph edge type
- All Implemented Interfaces:
VertexScoringAlgorithm<V,Double>
- Direct Known Subclasses:
HarmonicCentrality
public class ClosenessCentrality<V,E> extends Object implements VertexScoringAlgorithm<V,Double>
Closeness centrality.Computes the closeness centrality of each vertex of a graph. The closeness of a vertex $x$ is defined as the reciprocal of the farness, that is $H(x)= 1 / \sum_{y \neq x} d(x,y)$, where $d(x,y)$ is the shortest path distance from $x$ to $y$. When normalization is used, the score is multiplied by $n-1$ where $n$ is the total number of vertices in the graph. For more details see wikipedia and
- Alex Bavelas. Communication patterns in task-oriented groups. J. Acoust. Soc. Am, 22(6):725–730, 1950.
This implementation computes by default the closeness centrality using outgoing paths and normalizes the scores. This behavior can be adjusted by the constructor arguments.
When the graph is disconnected, the closeness centrality score equals $0$ for all vertices. In the case of weakly connected digraphs, the closeness centrality of several vertices might be 0. See
HarmonicCentrality
for a different approach in case of disconnected graphs.Shortest paths are computed either by using Dijkstra's algorithm or Floyd-Warshall depending on whether the graph has edges with negative edge weights. Thus, the running time is either $O(n (m +n \log n))$ or $O(n^3)$ respectively, where $n$ is the number of vertices and $m$ the number of edges of the graph.
- Author:
- Dimitrios Michail
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Constructor Summary
Constructors Constructor Description ClosenessCentrality(Graph<V,E> graph)
Construct a new instance.ClosenessCentrality(Graph<V,E> graph, boolean incoming, boolean normalize)
Construct a new instance.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description protected void
compute()
Compute the centrality indexMap<V,Double>
getScores()
Get a map with the scores of all verticesprotected ShortestPathAlgorithm<V,E>
getShortestPathAlgorithm()
Get the shortest path algorithm for the paths computation.Double
getVertexScore(V v)
Get a vertex score
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Constructor Detail
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ClosenessCentrality
public ClosenessCentrality(Graph<V,E> graph)
Construct a new instance. By default the centrality is normalized and computed using outgoing paths.- Parameters:
graph
- the input graph
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ClosenessCentrality
public ClosenessCentrality(Graph<V,E> graph, boolean incoming, boolean normalize)
Construct a new instance.- Parameters:
graph
- the input graphincoming
- if true incoming paths are used, otherwise outgoing pathsnormalize
- whether to normalize by multiplying the closeness by $n-1$, where $n$ is the number of vertices of the graph
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Method Detail
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getScores
public Map<V,Double> getScores()
Get a map with the scores of all vertices- Specified by:
getScores
in interfaceVertexScoringAlgorithm<V,E>
- Returns:
- a map with all scores
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getVertexScore
public Double getVertexScore(V v)
Get a vertex score- Specified by:
getVertexScore
in interfaceVertexScoringAlgorithm<V,E>
- Parameters:
v
- the vertex- Returns:
- the score
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getShortestPathAlgorithm
protected ShortestPathAlgorithm<V,E> getShortestPathAlgorithm()
Get the shortest path algorithm for the paths computation.- Returns:
- the shortest path algorithm
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compute
protected void compute()
Compute the centrality index
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